Goes to a real person, sugar -- not some ol' queue.
One reason EAS uses multiple AI roles is precisely so we can decide when an idea should be challenged — and when it should be left alone.
Creative people hear “fifty-plus AI agents” and sometimes imagine their idea being thrown into a blender until it comes back looking like everybody else’s.
That would be a terrible process.
When your case is identified through Ai.Id, the instructions surrounding that case matter. We can route an idea toward critique, engineering review, market pressure-testing or implementation analysis.
We can also explicitly route work in a way that preserves the original idea and prevents unnecessary filtering.
Those are both legitimate modes.
If you are creating with us, you should be able to see, test and interact with the same kind of working material being used around your project. That is why we may require basic Codex or Claude access.
You are not being asked to become a programmer. You are being asked to bring the required tool to the job.
Our higher engineering tools are not universal client requirements. Devin, for example, works much farther up the engineering side of our process. Designers and idea-stage clients generally do not need it unless they are specifically instructed otherwise.
Creative RuleBring the tool we tell you the project requires. Keep ownership of the idea. Let each AI role do only the job it was assigned.
Good AI workflow should make creative control more precise, not less.
One rule, five angles. This is one of five Gazette pieces explaining the same EAS AI-access policy for different readers.
Tell us what it is and how much you want challenged versus left alone. Both are options, and you get to say which.
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